May 26th, 2018
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- local Top = Instance.new('Frame')
- local TextButton1 = Instance.new('TextButton')
- local TextButton3 = Instance.new('TextButton')
- local Label = Instance.new('TextLabel')
- -- Properties
- ScreenGui.Parent = game.CoreGui
- Top.Name = 'Top'
- Top.Active = true
- Top.BackgroundColor3 = Color3.new(0.258824, 0.258824, 0.258824)
- Top.Position = UDim2.new(0.771902144, 0, 0.508005798, 0)
- Top.Size = UDim2.new(0, 430, 0, 31)
- Back.Name = 'Back'
- Back.BackgroundColor3 = Color3.new(0, 0.5, 0.7)
- Back.Position = UDim2.new(0, 0, 1, 0)
- TextButton1.Parent = Back
- TextButton1.BackgroundColor3 = Color3.new(0, 0.7, 0.9)
- TextButton1.Position = UDim2.new(0.02, 0, 0.05, 0)
- TextButton1.Font = Enum.Font.SourceSans
- TextButton1.TextColor3 = Color3.new(1, 1, 1)
- TextButton1.MouseButton1Click:connect(function()
- local CratesToBuy = 1000 -- How many you want to buy
- game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 100
- TextButton2.Parent = Back
- TextButton2.BackgroundColor3 = Color3.new(0, 0.7, 0.9)
- TextButton2.Position = UDim2.new(0.515, 0, 0.05, 0)
- TextButton2.Font = Enum.Font.SourceSans
- TextButton2.TextColor3 = Color3.new(1, 1, 1)
- TextButton2.MouseButton1Click:connect(function()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild('Torso') and game.Players.LocalPlayer.Character:findFirstChild('Humanoid')
- local mouse = game.Players.LocalPlayer:GetMouse()
- local plr = game.Players.LocalPlayer
- local flying = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local bg = Instance.new('BodyGyro', torso)
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- local bv = Instance.new('BodyVelocity', torso)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- if speed > maxspeed then
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- if speed < 0 then
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) 0 and (ctrl.f + ctrl.b) 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- bv.velocity = Vector3.new(0,0.1,0)
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bv:Destroy()
- end
- if key:lower() 'e' then
- else
- Fly()
- elseif key:lower() 'w' then
- elseif key:lower() 's' then
- elseif key:lower() 'a' then
- elseif key:lower() 'd' then
- end
- mouse.KeyUp:connect(function(key)
- ctrl.f = 0
- ctrl.b = 0
- ctrl.l = 0
- ctrl.r = 0
- end)
- end)
- TextButton3.Name = 'TextButton3'
- TextButton3.BackgroundColor3 = Color3.new(0, 0.7, 0.9)
- TextButton3.Position = UDim2.new(0.02, 0, 0.55, 0)
- TextButton3.Font = Enum.Font.SourceSans
- TextButton3.TextColor3 = Color3.new(1, 1, 1)
- TextButton3.MouseButton1Click:connect(function()
- local noclip = true char = game.Players.LocalPlayer.Character while true do if noclip true then for _,v in pairs(char:children()) do pcall(function() if v.className 'Part' then v.CanCollide = false elseif v.ClassName 'Model' then v.Head.CanCollide = false end end) end end game:service('RunService').Stepped:wait() end
- TextButton4.Parent = Back
- TextButton4.BackgroundColor3 = Color3.new(0, 0.7, 0.9)
- TextButton4.Position = UDim2.new(0.515, 0, 0.55, 0)
- TextButton4.Font = Enum.Font.SourceSans
- TextButton4.TextColor3 = Color3.new(1, 1, 1)
- TextButton4.MouseButton1Click:connect(function()
- game:GetService('Players').LocalPlayer:GetMouse().KeyDown:connect(function(key)
- working = not working
- end)
- while wait(0.2) do
- pcall(function()
- ['Name'] = game:GetService('Players').LocalPlayer.Character:FindFirstChildOfClass('Tool').Name,
- }
- for i,v in pairs(workspace['.ZombieStorage']:GetChildren()) do
- ['HeadHits'] = math.huge,
- ['THumanoid'] = v:FindFirstChildOfClass('Humanoid'),
- }
- table.insert(ohthatscomplicated['HumanoidTables'],hm)
- pcall(function()
- game:GetService('Players').LocalPlayer.Character:FindFirstChildOfClass('Tool').GunControllerAlt.RemoteFunction:InvokeServer(ohthatscomplicated)
- game:GetService('Players').LocalPlayer.Character:FindFirstChildOfClass('Tool').GunController.RemoteFunction:InvokeServer(ohthatscomplicated)
- end
- end)
- Label.Name = 'Label'
- Label.BackgroundColor3 = Color3.new(1, 1, 1)
- Label.BorderSizePixel = 0
- Label.Size = UDim2.new(0, 242, 0, 31)
- Label.Text = 'GUI ZOMBIE RUSH EDITOR BY CHIM'
- Label.TextScaled = true
- Label.TextWrapped = true
Feb 02, 2018 TxtWall.Text = 'I made this GUI because I saw the original GUI, which looked like absolute shit.' TxtWall.TextSize = 24 TxtWall.TextWrapped = true CredPic.Parent = Credit2 CredPic.Name = 'CredPic' CredPic.BackgroundTransparency = 1 CredPic.BorderSizePixel = 0 CredPic.Position = UDim2.new(0, 125, 0, -5) CredPic.Size = UDim2.new(0, 55, 0, 50).